Random Walks for Image SegmentationRandom Walks for Image SegmentationGrady, Leo2006
Paper summaryanmolsharmaImage segmentation have been a topic of research in computer vision domain for decades. There have been a multitude of methods proposed for segmentation, but most have been dependent on a high level user input which guides the contour or boundaries towards the real boundaries. In order to come close to a fully automated or partially automated solution,
a novel method is proposed for performing multilabel,
interactive image segmentation using Random Walk algorithm as the fundamental driver of segmentation. The problem is formulated as follows: given a small number
of pixels with user-defined (or pre-defined) labels, assign the the probability that a random walker starting at each unlabeled pixel will first reach one of the pre-labeled pixels. The current pixel is then assigned the label corresponding to the max of this probability. This leads to high-quality segmentations of an image into $K$ different components. The algorithm is based on image graphs, where image pixels are represented as graphs connected by edges to its 8-connected neighbours.
In this paper, a novel approach to $K$-class image
segmentation problem is proposed which utilizes user-defined seeds representing the example regions of the image belonging to $K$ objects. Each seed specifies a location with a user-defined label. The algorithm labels an
unseeded pixel by resolving the question: Given a random
walker starting at this location, what is the probability that it first reaches each of the K seed points? It will be shown
that this calculation may be performed exactly without the
simulation of a random walk. By performing this calculation,
the algorithm assigns a K-tuple vector to each pixel that specifies the probability that a random walker starting from each unseeded pixel will first reach each of the K seed points. A final
segmentation may be derived from these K-tuples by selecting
for each pixel the most probable seed destination for a random
walker.
The graph weights are determined to be a function of the pixel intensities, specifically $w_{ij}$ = $exp(-(g_i - g_j)^2)$.
The algorithm works by biasing the random walker to avoid crossing sharp intensity gradients, which leads to a quality segmentation that respects object boundaries (including weak boundaries).
The algorithm exposes only one free variable $\beta$, and can be combined with other approaches involving pre- and post-filtering techniques. Additionally, the algorithm provides on-the-fly correction of previous detected boundary in an computationally efficient way.
Image segmentation have been a topic of research in computer vision domain for decades. There have been a multitude of methods proposed for segmentation, but most have been dependent on a high level user input which guides the contour or boundaries towards the real boundaries. In order to come close to a fully automated or partially automated solution,
a novel method is proposed for performing multilabel,
interactive image segmentation using Random Walk algorithm as the fundamental driver of segmentation. The problem is formulated as follows: given a small number
of pixels with user-defined (or pre-defined) labels, assign the the probability that a random walker starting at each unlabeled pixel will first reach one of the pre-labeled pixels. The current pixel is then assigned the label corresponding to the max of this probability. This leads to high-quality segmentations of an image into $K$ different components. The algorithm is based on image graphs, where image pixels are represented as graphs connected by edges to its 8-connected neighbours.
In this paper, a novel approach to $K$-class image
segmentation problem is proposed which utilizes user-defined seeds representing the example regions of the image belonging to $K$ objects. Each seed specifies a location with a user-defined label. The algorithm labels an
unseeded pixel by resolving the question: Given a random
walker starting at this location, what is the probability that it first reaches each of the K seed points? It will be shown
that this calculation may be performed exactly without the
simulation of a random walk. By performing this calculation,
the algorithm assigns a K-tuple vector to each pixel that specifies the probability that a random walker starting from each unseeded pixel will first reach each of the K seed points. A final
segmentation may be derived from these K-tuples by selecting
for each pixel the most probable seed destination for a random
walker.
The graph weights are determined to be a function of the pixel intensities, specifically $w_{ij}$ = $exp(-(g_i - g_j)^2)$.
The algorithm works by biasing the random walker to avoid crossing sharp intensity gradients, which leads to a quality segmentation that respects object boundaries (including weak boundaries).
The algorithm exposes only one free variable $\beta$, and can be combined with other approaches involving pre- and post-filtering techniques. Additionally, the algorithm provides on-the-fly correction of previous detected boundary in an computationally efficient way.